NVIDIA has released a game-ready driver for Naraka: Bladepoint, which takes advantage of NVIDIA’s DLSS and NVIDIA Reflex to improve performance by up to 60% at 4k. This latest driver version also comes with a few bug fixes for games such as Batman Arkham Knight, Hitman 3, Monster Hunter World, and Assassin’s Creed Odyssey, along with a few other fixes.
Naraka: Bladepoint releases tomorrow, August 11, 2021, on Steam. For a complete list of driver fixes or changes, continue below or directly on the NVIDIA release notes pdf.
What’s New in Version 471.68 WHQL
GeForce Game Ready Driver
Game Ready Drivers provide the best possible gaming experience for all major new releases.
Prior to a new title launching, our driver team is working up until the last minute to ensure every
performance tweak and bug fix is included for the best gameplay on day-1.
Game Ready for Naraka: Bladepoint
This new Game Ready Driver provides support for Naraka: Bladepoint, which utilizes NVIDIA
DLSS and NVIDIA Reflex to boost performance by up to 60% at 4K and make you more competitive through the reduction of system latency. Additionally, this release also provides optimal support for the Back 4 Blood Open Beta and Psychonauts 2 and includes support for 7 new G-SYNC Compatible displays.
Changes and Fixed Issues in Version 471.68
The following sections list the important changes and the most common issues resolved in this
version. This list is only a subset of the total number of changes made in this driver version. The
NVIDIA bug number is provided for reference.
Fixed Issues in this Release
- [Batman Arkham Knight][GeForce 10 Series]: The game may crash when turbulence smoke is used. 
- [Hitman 3]: The game may display random flickering when V-SYNC is disabled 
- [Monster Hunter World]: The game displays flashing glitches after extended gameplay. 
- [Assassin’s Creed Odyssey]: Drops in frame rate occur during gameplay and when running the benchmark. 
- [Topaz Video Enhance AI]: The application fails to process video with driver TDR error. 
- [D5 Render]: Black corruption overlay occurs with NVIDIA DLSS ON.
- Rendering artifacts appear on the desktop when using NVIDIA SDR deep color (10pbc). 
- [PLA Benchmark][PhysX]: The NVIDIA GPU is not used for PhysX when running the benchmark. 
Open Issues in Version 471.68 WHQL
As with every released driver, version 471.68 WHQL of the Release 470 driver has open issues and enhancement requests associated with it. This section includes lists of issues that are either not fixed or not implemented in this version. Some problems listed may not have been thoroughly investigated and, in fact, may not be NVIDIA issues. Others may have workaround solutions.
Windows 10 Issues
- [YouTube]: Video playback stutters while scrolling down the YouTube page. 
- Tom Clancy’s The Division 2 may display graphical artifacts. 
- Sonic & All-Stars Racing Transformed may crash on courses where players drive through water. 
- DPC latency is higher when color mode is set to 8-bit color compared to 10-bit color.  –To work around, disable MPO using the registry key found in the KB article: https://nvidia.custhelp.com/app/answers/detail/a_id/5157/.
- Unable to detect supported display modes for the Samsung Odyssey G9 display 
Cross-adapter Clone Mode
Under Windows 10, clone mode across graphics processors is handled by the Windows OS, and not by the NVIDIA driver. Consequently, there are no controls for cross-adapter clone mode in the NVIDIA Control Panel under Windows 10.
Functionality of some display controls in the NVIDIA Control Panel may be affected if cross-adapter clone mode is enabled through the Windows Control Panel. In this case, use the Windows Control Panel to adjust display settings.
Because cross-adapter clone mode is handled by the Windows 10 OS, there are no display controls in the NVIDIA Control Panel if no display is connected to the NVIDIA GPU on Optimus notebooks.
Windows 7 Considerations
Under Windows 7, the default settings are not applied when a new display is hotplugged, and there is no message balloon alert stating that a new display was detected. All display connection and detection events are handled through the Windows 7 Connecting and Configuring Displays (CCD) mechanism.