NVIDIA has released their game-ready driver that adds support for Outriders, which is due to come out on the first of April. It also adds support for DIRT 5’s new ray-tracing update and the launch of Evil Genius 2: World Domination.
This update also includes a handful of new bug fixes and other changes. This update includes better support for 8k TVs by adding support for extended DP-to-HDMI 2.1 PCON clock frequency range.
You can read the complete list of bug fixes and other changes below or directly on the NVIDIA support page here.
What’s New in Version 465.89 WHQL
GeForce Game Ready Driver
Game Ready Drivers provide the best possible gaming experience for all major new releases. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.
Game Ready for Outriders
This new Game Ready Driver provides support for the launch of Outriders, which features NVIDIA DLSS technology. Additionally, this release also provides optimal day-1 support for:
- DIRT 5’s new ray tracing update
- The launch of Evil Genius 2: World Domination
- The launch of the KINGDOM HEARTS Series on the Epic Games Store
- Includes support for Resizable BAR across the GeForce RTX 30 Series of Desktop and Notebook GPUs
- Includes beta support for virtualization on GeForce GPUs
New Features and Other Changes
Added support for OpenCL 3.02, the latest major version of OpenCL maintaining backward compatibility with OpenCL 1.2. NVIDIA OpenCL 3.0 continues to support existing OpenCL 1.2 functionality as well as Khronos and vendor extensions that are already supported with NVIDIA OpenCL 1.2 drivers.
The following new features beyond existing NVIDIA OpenCL 1.2 features are supported by NVIDIA OpenCL 3.0
- RGBA vector component naming in OpenCL C kernels
- pragma_unroll hint
Khronos has recently released OpenCL 3.0 spec (https://www.khronos.org/registry/OpenCL/specs/3.0-unified/pdf/OpenCL_API.pdf)
- clCreate*WithProperties APIs which can be used as replacement for existing clCreateBuffer/Image APIs.
- clCloneKernel from OpenCL 2.1
- clEnqueueSVMMigrateMem from OpenCL 2.1
- Added support for extended DP-to-HDMI 2.1 PCON clock frequency range to better support 8K TVs.
- Changed the G-SYNC on-screen status indicator to be less obtrusive.
Changes and Fixed Issues in Version 465.89
The following sections list the important changes and the most common issues resolved in this version. This list is only a subset of the total number of changes made in this driver version. The NVIDIA bug number is provided for reference.
Fixed Issues in this Release
- [Rainbow Six Siege][Vulkan]: Smoke appears pixelated. 
- [Vulkan][X4: Foundations 4.00/X4: Cradle of Humanity] The game may crash on GeForce RTX 30 Series. 
- [GeForce RTX 3090]: Blue-screen crash occurs when Samsung Odyssey G9 is paired with HDMI TV. 
- [GeForce RTX 2060]: Blue-screen crash (DPC_WATCHDOGS_VIOLATION) occurs when playing a game and watching YouTube video simultaneously. 
- [Sunset Overdrive]: The application may display random green corruption if Depth of Field is enabled from in-game settings 
- Realtek Displayport-to-HDMI 2.1 protocol converter clock limited to 600MHz pixel clock 
- [G-SYNC][NVIDIA Ampere/Turing GPU architecture]: GPU power consumption may increase in idle mode on systems using certain higher refresh-rate G-SYNC monitors. .
- [GFE Screenshot/HDR]: Application screenshots are washed out when HDR is enabled 
Open Issues in Version 465.89 WHQL
As with every released driver, version 465.89 WHQL of the Release 465 driver has open issues and enhancement requests associated with it. This section includes lists of issues that are either not fixed or not implemented in this version. Some problems listed may not have been thoroughly investigated and, in fact, may not be NVIDIA issues. Others may have workaround solutions.
Windows 10 Issues
- [World of Warcraft: Shadowlands]: Random flicker may occur in certain locations in the game 
- [Supreme Commander/Supreme Commander 2]: The games experience low FPS. [3231218/3230880]
- [Batman Arkham Knight]: The game crashes when turbulence smoke is enabled. 
- [Adobe Camera RAW 12.x]: RAW files may show up black in Adobe Lightroom. 
- [Steam VR game]: Stuttering and lagging occur upon launching a game while any GPU hardware monitoring tool is running in the background. 
- [VR]: Microsoft Flight Simulator 2020 VR may stutter if Hardware-accelerated GPU scheduling is disabled. 
- [YouTube]: Video playback stutters while scrolling down the YouTube page. 
- [Notebook]: Some Pascal-based notebooks w/ high refresh rate displays may randomly drop to 60Hz during gameplay. 
Issues Not Caused by NVIDIA Drivers
This section lists issues that are not due to the NVIDIA driver as well as features that are not meant to be supported by the NVIDIA driver.
Cross-adapter Clone Mode
Under Windows 10, clone mode across graphics processors is handled by the Windows OS, and not by the NVIDIA driver. Consequently, there are no controls for cross-adapter clone mode in the NVIDIA Control Panel under Windows 10.
Functionality of some display controls in the NVIDIA Control Panel may be affected if cross-adapter clone mode is enabled through the Windows Control Panel. In this case, use the Windows Control Panel to adjust display settings.
Because cross-adapter clone mode is handled by the Windows 10 OS, there are no display controls in the NVIDIA Control Panel if no display is connected to the NVIDIA GPU on Optimus notebooks.
Windows 7 Considerations
Under Windows 7, the default settings are not applied when a new display is hotplugged, and there is no message balloon alert stating that a new display was detected. All display connection and detection events are handled through the Windows 7 Connecting and Configuring Displays (CCD) mechanism.
Operating System Issues
- [Windows 10 Fall Creators Update][HDTV]: 12 bpc is automatically applied even on HDTVs that support only 8 bpc, resulting in a scrambled display. To work around, open the NVIDIA Control Panel->Change Resolution page, select “Use NVIDIA color settings”, then set the Output color depth to 8 bpc.
- When upgrading from Windows 7 to Windows 8, the system fails to retrieve the installed WHQL display driver.