Home Microsoft Visual Studio Codespaces is consolidating into GitHub Codespaces

Visual Studio Codespaces is consolidating into GitHub Codespaces

What’s the skinny? Microsoft has decided to consolidate Visual Studio Codespaces into GitHub Codespaces. Things could be a bit murky and confusing during the transition since GitHub is still in limited private beta at the moment.

“During the preview we’ve learned that transitioning from a repository to a codespace is the most critical piece of your workflow and the vast majority of you preferred a richly integrated, native, one-click experience.”

Current Codespaces users will be prompted to submit their preferred GitHub Codespaces account the next time they log into the portal or Visual Studio Code. GitHub Codespaces is still in private-limited beta, so you will have to wait to be added to the private beta.

Microsoft will give people time to migrate over, so you will be able to access Codespaces past the start date of the general availability of GitHub.

Here’s a short summary of their timeline:

  • September 4, 2020 – Current users can begin transitioning to the GitHub private beta.
  • November 20, 2020 – Creation of new plans and codespaces will be disabled, although existing codespaces may continue to be used. New users will only be able to sign up for Codespaces on GitHub.
  • February 17, 2021 – The Visual Studio Codespaces portal will be retired. All plans and codespaces remaining in the service will be deleted

As you can see in the timeline, everyone will need to migrate to GitHub Codespaces by February 17, 2021. The downside, however, is that GitHub is seen as an opensource tool and could make it a hard sell to clients who aren’t that tech-savvy, to begin with. It’s much easier to sell something that has a well known trusted name behind it, and this is something GitHub is lacking.

There is also the issue of pricing, which hasn’t been announced yet. As for the GitHub Codespaces limited beta, it’s free.

Avatar
Charles Leverehttps://www.riverbankwebdesign.ca/
Charles Levere is the editor-in-chief (dork-in-chief) of Urban Dork. When he is not writing, or tinkering with hardware, he is most likely playing one of his favorite video games. He also loves being near the water, kayaking, water skiing or anything that gets him on the water and in the sun.

LEAVE A REPLY

Please enter your comment!
Please enter your name here

Most Popular

Star Wars Squadrons rolls out its 3.0 update that includes next-gen upgrades

What's the skinny? EA rolled out their 3.0 update that includes many improvements, bug fixes, VR improvements, UI fixes and improvements, additional cosmetic customizations, and...

Radeon Software Adrenalin 2020 Edition 20.11.3 Release Notes

This release provides support for Immortals: Fenyx Rising, and provides a few fixes, some of which are for the new 6000 series...

Empire of Sin, Chronos: Before the Ashes, and Worms Rumble out on PC today

Three games are releasing today on PC, Empire of Sin, Chronos: Before the Ashes, and Worms Rumble. Ever...

Cyberpunk 2077 shows off PS4 Pro and PS5 gameplay

What's the skinny? Cyberpunk 2077 is giving us a look at what PS4 Pro and PS5 players can expect in terms of...

Recent Comments