HomeMicrosoftVisual Studio Codespaces is consolidating into GitHub Codespaces

Visual Studio Codespaces is consolidating into GitHub Codespaces

What’s the skinny? Microsoft has decided to consolidate Visual Studio Codespaces into GitHub Codespaces. Things could be a bit murky and confusing during the transition since GitHub is still in limited private beta at the moment.

“During the preview we’ve learned that transitioning from a repository to a codespace is the most critical piece of your workflow and the vast majority of you preferred a richly integrated, native, one-click experience.”

Current Codespaces users will be prompted to submit their preferred GitHub Codespaces account the next time they log into the portal or Visual Studio Code. GitHub Codespaces is still in private-limited beta, so you will have to wait to be added to the private beta.

Microsoft will give people time to migrate over, so you will be able to access Codespaces past the start date of the general availability of GitHub.

Here’s a short summary of their timeline:

  • September 4, 2020 – Current users can begin transitioning to the GitHub private beta.
  • November 20, 2020 – Creation of new plans and codespaces will be disabled, although existing codespaces may continue to be used. New users will only be able to sign up for Codespaces on GitHub.
  • February 17, 2021 – The Visual Studio Codespaces portal will be retired. All plans and codespaces remaining in the service will be deleted

As you can see in the timeline, everyone will need to migrate to GitHub Codespaces by February 17, 2021. The downside, however, is that GitHub is seen as an opensource tool and could make it a hard sell to clients who aren’t that tech-savvy, to begin with. It’s much easier to sell something that has a well known trusted name behind it, and this is something GitHub is lacking.

There is also the issue of pricing, which hasn’t been announced yet. As for the GitHub Codespaces limited beta, it’s free.

Charles Leverehttps://www.riverbankwebdesign.ca/
Charles Levere is the editor-in-chief (dork-in-chief) of Urban Dork. When he is not writing or tinkering with hardware, he is most likely playing one of his favorite video games. He also loves being near the water, kayaking, water skiing, or anything that gets him on the water and in the sun.


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