Home Hardware News Release Notes for NVIDIA Driver Version 442.50

Release Notes for NVIDIA Driver Version 442.50

NVIDIA game ready driver: Apex Legends, Division 2, and ARK.


Earlier today NVIDIA released their latest game ready driver that promises to deliver optimal support for Apex Legends, Division 2 and Ark. This release also includes some fixes for crashes in games such as Apex Legends and Mortal Kombat. Also if you were plagued by a flickering issue in Zombie Army, this release includes a fix for that as well.

To view the patch notes in its entirety you can take a look at the PDF on the NVIDIA website.

Windows 7 Users

Microsoft now provides only SHA-2 signed drivers. If your Windows 7 system is NOT equipped to detect SHA-2, you need to install the SHA-2 update support patches. For details as well as access to SHA-2 update support patches, see the Microsoft KBA “2019 SHA-2 Code Signing Support requirement for Windows and WSUS”.

Game Ready for Apex Legends, Division 2, and ARK

The new Game Ready Driver provides optimal support for Apex Legends: Season 4, The Division 2 – Warlords of New York expansion, and ARK: Genesis Part 1.

New Features and Other Changes

  • Added security updates for driver components.
  • VRSS profiles added for the following VR applications to enable VRSS.
  • VR chat
  • Budget Cuts 2: Mission Insolvency
  • The Walking Dead: Saints & Sinners
  • Doctor Who
  • PokerStarsVR

What’s New in Release 440


This section summarizes the driver changes previously introduced in Release 440.

New Features

Added support for the following GPUs

  • GeForce GTX 1660 SUPER
  • GeForce GTX 1650 SUPER

Added security updates for driver components.

  • Version 441.12 introduced security updates for driver components

Added support for CUDA 10.2

Added Max Frame Rate control to the NVIDIA Control Panel ->Manage 3D Settings page. Lets you set the maximum 3D game or application frame rate that the GPU will render. Extended the slider values to minimum=20, maximum=1000.

Added Virtual Reality – Variable Rate Super Sampling (VRSS) setting to the NVIDIA Control Panel

VRSS improves image quality by applying super sampling selectively on the central region of a frame.This feature is available for VR applications profiled for VRSS. See this Game Ready Driver article for the latest list of profiled VR apps.

Added support for new LG TV G-SYNC compatible monitor.

Added Image Sharpening control to the NVIDIA Control Panel->Manage 3D Settings page. Supported on DirectX, Vulkan, and OpenGL applications.

Increases the level of sharpness, detail, or clarity of images in games and applications.Note: As with all 3D settings in the NVIDIA Control Panel, you can enable Image Sharpening globally, or selectively enable/disable per game as needed (using the Program Settings tab).

(version 441.66) Updated Image Sharpening controls in the NVIDIA Control Panel->Manage 3D Settings page.

  • Image Sharpening and GPU Upscaling can now be enabled separately
  • Custom display modes are available when GPU Upscaling is enabled

Added Ultra Low Latency G-SYNC+ V-Sync feature

Provides tear-free, low-latency gaming using G-SYNC displays. To enable, set Low Latency Mode to Ultra, turn on V-Sync, and enable the G-SYNC display.

Added support for ReShade filters within GeForce Experience

Added support for windowed G-SYNC for OpenGL and Vulkan-based applications

Added support for HDMI 2.1 VRR

Fixed flashes or frame drops in several Notebook models when running G-SYNC in the lower of the two system refresh rates

Adds support for new G-SYNC compatible monitors

Application Profiles

Added or updated the following performance profiles:

  • Borderlands 3
  • Red Dead Redemption 2

Added or updated the following SLI profiles:

  • Darwin Project
  • Star Wars Jedi: Fallen Order
  • The Outer Worlds (NVIDIA Turing GPUs only)

Discontinued Support

3D Vision

Beginning with Release 430, the NVIDIA driver no longer supports the following 3D Vision technologies and features:

  • NVIDIA 3D Stereoscopic Driver, including the 3D Vision driver and USB (emitter) driver
  • NVAPI-based stereo APIs for Direct3D applications.

NVIDIA Kepler GPUs for Notebooks

Beginning with Release 430, the NVIDIA driver no longer supports NVIDIA GPUs for notebooks based on the Kepler architecture.

32-bit Operating Systems

Beginning with Release 396, NVIDIA is no longer releasing Game Ready drivers for 32-bit operating systems for any GPU architecture.

Image Sharpening Feature

  • Scaling is not supported on MSHybrid systems
  • HDR displays driven by pre-Turing GPUs will not support scaling
  • Scaling will not work with VR
  • Scaling will not work with displays using YUV420 format
  • Scaling uses aspect ratio scaling and will not use integer scaling
  • Sharpening will not work with HDR displays
  • GPU scaling engages when games are played only in full-screen mode, and not in windowed or borderless windowed mode
  • Some G-SYNC displays have a 6-tap/64-phase scaler which scales better than that offered by Turing’s 5-tap/32-phase scaler
  • To avoid accidentally triggering scaling by applications or DWM, first change to the desired (< native) resolution from the NVIDIA Control Panel and then launch the application
  • Turing’s 5-tap upscaler may not engage on certain monitors depending on the monitor’s vblank timing
  • Turing’s 5-tap upscaler may not engage if the input resolution is greater than 2560px in either the x or y dimension
  • Scaling is turned off automatically when switching display devices
  • “Restore Defaults” option in the control panel currently does not revert the upscaling resolution

Fixed Issues in this Release


  • [Apex Legends]: The game may crash with error DXGI_ERROR_DEVICE_HUNG 0x887A0006. [2679551]
  • [Mortal Kombat]: The game may randomly crash to the desktop without error [2813996]
  • [Zombie Army: Dead War 4][Vulkan][HDR]:Corrupted flickering occurs when in-game HDR is enabled. [200585136]
  • [Battleye][Low-Latency Mode]: Launching Battleye with NVIDIA Low Latency Mode set to Ultra may cause DWM to reset. [2834199]
  • [Twitch Studio]: The app shows corruption when Image Sharpening is enabled globally from the NVIDIA Control Panel [2811830]
  • Sonic & All-Stars Racing Transformed crashes when playing in a water level. [2826669]
  • [Zombie Army: Dead War 4][Vulkan]: Game may flicker when in-game HDR is enabled. [200585136]
  • [Red Dead Redemption 2][Vulkan]: Random crashes occur during gameplay on Pascal and older GPUs.[2822927]

Open Issues in Version 442.50 WHQL

As with every released driver, version 442.50 WHQL of the Release 440 driver has open issues and enhancement requests associated with it. This section includes lists of issues that are either not fixed or not implemented in this version. Some problems listed may not have been thoroughly investigated and, in fact, may not be NVIDIA issues. Others may have workaround solutions.

For notebook computers, issues can be system-specific and may not be seen on your particular notebook.

Windows 7 Issues

  • [World of Warcraft: Battle for Azeroth][DirectX 12]: The game crashes when switched from DirectX 11 to DirectX 12 mode. [200574934]

Windows 10 Issues

  • [Zombie Army: Dead War 4][Ansel/Freestyle]: The Ansel & Freestyle tabs are unselectable. [2810884]
  • [Tom Clancy’s Rainbow Six Siege][Vulkan][G-SYNC]: When playing the game in Vulkan mode with G-SYNC enabled, flickering occurs after switching the game between full-screen and windowed mode.[200578641]

To work around, either disable G-SYNC or play using an API other than Vulkan.

Operating System Issues

  • [Windows 10 Fall Creators Update][HDTV]: 12 bpc is automatically applied even on HDTVs that support only 8 bpc, resulting in a scrambled display. [2007663]

To work around, open the NVIDIA Control Panel->Change Resolution page, select “Use NVIDIA color settings”, then set the Output color depth to 8 bpc

  • When upgrading from Windows 7 to Windows 8, the system fails to retrieve the installed WHQL display driver. [1024416]

Fixed Frame Rate Games

Some games and applications are designed to run at a fixed frame rate, and consequently do not take advantage of NVIDIA G-Sync. To prevent issues, G-Sync may be disabled for those applications.

About the Release 440 Driver

This driver release is from the Release 440 family of drivers (versions 440.xx to 444.xx). See “Supported NVIDIA Desktop Products” on page 28 and “Supported NVIDIA Notebook Products” on page 30 for current products supported in this release.

As part of the NVIDIA Notebook Driver Program, this is a reference driver that can be installed on supported NVIDIA notebook GPUs. However, please note that your notebook original equipment manufacturer (OEM) provides certified drivers for your specific notebook on their website. NVIDIA recommends that you check with your notebook OEM about recommended software updates for your notebook. OEMs may not provide technical support for issues that arise from the use of this driver.

Issues Installing the NVIDIA Control Panel from the Windows Store

You may encounter issues when attempting to install the NVIDIA Control Panel from the Windows Store under Windows 10, such as

  • The download process from the Windows Store freezes at the “Starting download …” stage
  • The NVIDIA Control Panel fails to download after initiating the download from the notification popup that appears upon installing the driver.

You can download the latest NVIDIA driver here.

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Charles Leverehttps://www.riverbankwebdesign.ca/
Charles Levere is the editor-in-chief (dork-in-chief) of Urban Dork. When he is not writing, or tinkering with hardware, he is most likely playing one of his favorite video games. He also loves being near the water, kayaking, water skiing or anything that gets him on the water and in the sun.

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